
Shadow Synth is an interactive musical installation where three people use their bodies to play a synthesizer. Each player has their own spotlight, sound, and light-sensitive panel, turning movement and shadows into a musical interface. The shape and position of each shadow directly affect the sound, influencing things like pitch, filters, and LFOs, while also…


Sonic Tapestry is an interactive art installation that invites participants to cocreate music with a generative artificial intelligence (genAI). The music is AI-generated in real time based on a number of prompt options from a button grid such as ‘Hip-Hop’, ‘Jazz’, ‘Chorus’, and ‘Cowbell’. This piece is highly engaging and interactive, inviting participants to play,…


The Dissertation Norm The traditional dissertation format is to translate doctoral research into a 200+ page manuscript that strictly adheres to the APA guidelines: a title page, double-spaced text, a subtle text hierarchy, etc. Aesthetically, it is lifeless, and from my understanding, lifeless it lives in a university library archive where very few people read…


Human-Centred Design in Education Human-centred design (HCD) is a philosophy and practice of design that utilizes a holistic viewpoint, placing humans at the core of every consideration (Norman, 2013, 2016). It recognizes a complex, interconnected system and seeks to benefit the system as a whole, acknowledging that optimization of the local does not always benefit…


My remix of Sylvia Duckworth’s (2019) infographic of SAMR ISAMR is the combination of the SAMR and ISAR models The SAMR model, developed by Puentedura (2016), is a guide for the effective integration of technology into teaching and learning. It offers four levels of technology integrated learning including substitution, augmentation, modification, and redefinition. The ISAR…


My name is Adrian Granchelli. I was born in Italy, before moving to North Vancouver, Canada where I grew up in a traditional Italian household with extended family. I am a settler to all the lands I have called home, from the greater Vancouver area to the Kootenays and currently live on Vancouver Island in…


This mind map is a representation of my personal learning theory. My learning theory is strongly rooted in a learner-centred philosophy. I am influenced by constructivism and experiential theories, which provide constructs to the underlying neuroanatomy. Overall, learning is a very complex phenomenon and this flow chart only begins to outline everything that learning is.…


This podcast is a dive into what holds people back from an experience that they themselves want to do. It explores moments of when it happens, then with a lens of neuroscience, and ultimately extends these ideas into how educators can help people overcome their hesitations. Listen: Problem The challenge was to better understand how…


As a student in ETEC 565B: METatheory of the Master of Educational Technology program at the University of British Columbia, I developed a five-slide presentation with speaker notes addressing the following topics: applying McLuhan’s tetrad to the pencil, representing the main ideas of actor-network theory, exploring how the pencil impacts us and what it ‘prescribes’…


Problem During the COVID-19 pandemic, Wachiay Studio, a screenprinting studio in the Comox Valley, needed to pivot to remote instruction. Developing a an accessible and comprehensive online learning platform for screenprinting proved to not only meet the needs to teach our students but also to the general public. Screenprinting is a versatile and accessible production…

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