Category: Design Process

  • an interactive art light up button game system
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    i/o Mimicry is an interactive light-up button game system designed to merge technology, play, and music into a fun and engaging art experience. The system features large LED-embedded buttons, speakers, and multiple play modes, making it accessible to people of all ages. Collaborators: Victor Lai & Anouk Borris Project Timeline: November 2023 – June 2024…

  • An interactive installation about systems, stewardship, and shared space.
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    Spaceship Earth is a large-scale interactive art installation that invites participants into a glowing, cushioned dome surrounded by a kinetic ball machine. Inside, sensors track movement while light and sound shifts with energy levels and responds to imbalances. Visitors must work together to hand-crank glowing balls to the top of the machine—illuminating the system and…

  • Experience Wildcards
    a tool to disrupt the design of educational experiences
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     Experience Wildcards are a tool that inspires divergent thinking when designing educational experience – to approach person-centred design from new angles. Tools, such as Experience Wildcards, are valuable as they challenge designers ideas and disrupt their practices offering new avenues for inquiry. The project started from an crude idea and resulted in the development of…

  • Screen the World
    an online knowledge center for everything screenprinting
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    Problem  During the COVID-19 pandemic, Wachiay Studio, a screenprinting studio in the Comox Valley, needed to pivot to remote instruction. Developing a an accessible and comprehensive online learning platform for screenprinting proved to not only meet the needs to teach our students but also to the general public. Screenprinting is a versatile and accessible production…