Experience
Design
Iblend play, technology, and storytelling to create immersive, interactive experiences that spark curiosity, creativity, and connection. Guided by educational research and best practices, I design public art, games, and installations that foster collaboration and innovation through intuitive, user-centered design. By combining hands-on learning with diverse design approaches, I craft inclusive environments that inspire and empower.
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an online knowledge center for everything screenprinting
Problem During the COVID-19 pandemic, Wachiay Studio, a screenprinting studio in the Comox Valley, needed to pivot to remote instruction. Developing a an accessible and comprehensive online learning platform for screenprinting proved to not only meet the needs to teach our students but also to the general public. Screenprinting is a versatile and accessible production…
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a location-based mobile adventure game prototype
BEE-ING AROUND is a single-player, location-based adventure game prototype for mobile. The player is a honey bee, who must visit flowers in order to collect their nectar and earn points all whiling avoiding hazards such as bears, cars, and forest fires. Control of the in-game player is done by physically walking around as the GPS…