Learning
Design
Learning should be hands-on, inclusive, and driven by curiosity. I design learning experiences that empower people to explore, experiment, and grow—blending play, technology, and storytelling with educational research and best practices. Rooted in constructivist and social learning theories, my approach integrates project-based learning, gamification, and the third space to make learning meaningful. With over nine years of experience teaching math, physics, design, making, and sailing across classrooms, makerspaces, and online environments, I create engaging, supportive spaces where learners gain confidence and bring ideas to life.
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a location-based mobile adventure game prototype
BEE-ING AROUND is a single-player, location-based adventure game prototype for mobile. The player is a honey bee, who must visit flowers in order to collect their nectar and earn points all whiling avoiding hazards such as bears, cars, and forest fires. Control of the in-game player is done by physically walking around as the GPS…